Home Questions Tags Users Unanswered. That's distributed over two servers, but one of them could and sometimes does, e. And also, if a user opens more than one window with Comet-chat, all the chat messages have to keep sync, which means a user can have lots of long-polling connections. Let your users create a buzz and gather into a single place using groups. Now users can keep track of when their friends were last active on a chat window, down to the minute with the Last Seen feature.
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CometChat enables your site users to voice, video and text chat with each other. That's not all! They can share pictures, collaborate together with writeboards. Are you developing for mobile? Visit to learn about installing our SDKs in your app. toggle navigation CometChat - PHP Chat Software.
If a message is sent before the connection re-connected, it is a problem to keep the integrity of chat. To my surprise, Firebug told me that the chat room page sends a request to the server at 1 second intervals.
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They can share pictures, collaborate together with writeboards, broadcast videos, play games and a lot more while maintaining their privacy.
|There are many variant of server side queuing as one queue per client, per user, per chat room, per I'm wondering why Stack Exchange do it in this way. So it is hard to keep every message delivered on time. The Broadcast Message Module lets you send a text message to all or selected users just at a push of a button.
Users can create their own virtual hangout space by using the Video Conference feature. Never again be unsure about the whereabouts of your messages.
We've worked with various chat.
Comet is a form of communicating with a Web server using HTTP how to use the Comet approach to implement a simple Web chat system.
Never again be unsure about the whereabouts of your messages.
Real-time Language Translation translates live chats so that users from all over the globe can interact without a glitch. Mar 1 '11 at 6: Now users can keep track of when their friends were last active on a chat window, down to the minute with the Last Seen feature.
Should I build a message queue for every connection? In another scenario you can send some sort of hart beats from server but it seems less reliable for me. Or what else better way to solve this?
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|The answer is simple: Today I logged in to the Stack Exchange chat room for the first time.
But we would do it in a way that allows for changing the transport from polling to long polling without too much hassle, should that need ever arise. Sign up using Email and Password.
Your users can now switch from text chatting to video chatting to make conversations lively and infuse a third dimension of interactivity! So it is hard to keep every message delivered on time.
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Than keep track of timestamp of last message in chat window application and when reconnect ask for messages after this timestamp.
Chat comet response code. GitHub Gist: instantly share code, notes, and snippets.
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Remember that to keep a TCP socket open for Comet, etc. Can I ask how many poll requests received per server in one second?